10:00AM Zombicide
6 players / ~60 minute game
Form a team of survivors in a modern day zombie apocalypse. Harness both their skills and teamwork against the masses of unthinking, blood craving zombies! The infected hoard is controlled by simple rules and a deck of cards. Find weapons, such as guns machetes and cars to kill zombies. The more zombies you kill, the more skilled you get, the more skilled you get, the more zombies appear. Work together to survive and complete scenarios in Zombicide.
12:00PM Zombicide: Black Plague
6 players / ~60 minute game
Form a fantasy team of survivors in swords and sorcery zombie apocalypse. Harness both their skills and teamwork to achieve victory against the hoards of infected! The zombies are controlled by the game itself, using simple rules and a deck of cards. Find weapons, such as swords, bows and magic to kill zombies. The more zombies you kill, the more skilled you get, the more skilled you get, the more zombies appear. Work together to survive and complete quests in Zombicide: Black Plague.
2:00PM Zombie 15'
4 players (Multiple games) / 15-30 mins per game
Zombie 15' is an innovative and fast paced team game where you play together against zombies and the clock. A Hollywood style soundtrack counts down the 15 minuets you have to reach your objective. Help each other and discuss your tactics, but make it quick: every time you hear zombie growls, more undead pop up around you! Zombie 15' is a unique and frantic gaming experience for all zombie fans eager for teamwork and thrills.
2:00PM Ultimate Werewolf: Zombie
Up to 30 players / 30-90 minutes per game / Fursuit Friendly
Ultimate Werewolf is an easy-to-learn social party game for 5 to 30 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly eliminating those same villagers each night.
Zombie Card: Beware the zombie player, as they will eat your brain, preventing you from voting.
3:00PM Munchkin Zombies Tournament
4 players (Multiple games) / ~60 minute game
In a reversal of roles, all players in Munchkin Zombies start out as level 1 zombies trying to reach level 10 by defeating monsters. The "monsters" are normal people trying to stop the zombie invasion. Unlike most Munchkin games, there are no classes or races; instead, you can have a mojo and special abilities as you gain levels. But don't forget, other zombies may try to hinder your progress or perhaps even help if the deal is right. Collect useful items that increase your power to help you overcome those pesky humans. Fail this and you may find yourself dealing with "bad stuff".
Tournament Rules: There will be one game running for every 4 players signed up. Winners are determed by reaching level 10 or is the highest level by the end of 1 hour. The winners from each game will move onto a second round to battle it out for a grand prize (Still to be determined)
6:00PM I Hate Zombies
Up to 18 players / 15-30 minutes per game / Fursuit Friendly
In I Hate Zombies, players face off in a climactic battle for the very fate of the world. Some of the players will be the noble last survivors of humanity, while others will be dirty, wretched brain-guzzling zombies.
The zombies take turns targeting the humans and battling it out in a rock, paper, scissors contest, dealing a wound to the looser. Your out if you've taken 2 wounds as a human or 3 wounds as a zombie. The zombies might withstand more but each human has their own unique ability to give them the upper hand against the hoards of the hungry undead. Last one surviving wins for their team.
8:00PM Two Rooms & a Boom: Zombies
Up to 30 players / 7-20 minutes per game / Fursuit Friendly
Stop your president from being Blown Up! But who is the president? More importantly...WHO IS THE BOMBER?! In this social game of hidden roles and deduction, players are divided into 2 different rooms. Find your teammates, establish trust, and exchange hostages before time runs out and the bomber explodes! It's the party game that's Always a Blast.
Zombie Card: As an added challenge, players must avoid the infected players while looking for the doctor as the president and the engineer as the bomber in order for their teams to win. The Zombies win however if everyone who survives the bomber is turned by the end of the game.
$10 per person for 2 hours / Change space available for suiters / Tickets available at Howl Reg or at the Alley!